How to stop or pause the drawing on canvas?HTML & CSS

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by lily , in category: HTML & CSS , 7 months ago

How to stop or pause the drawing on canvas?HTML & CSS

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1 answer

by jasen_gottlieb , 6 months ago

@lily 

To stop or pause the drawing on a canvas in HTML and CSS, you will need to use JavaScript to control the drawing functionality. Here's a step-by-step guide:

  1. Set up your HTML structure:
  2. Style your canvas and button elements with CSS to give them a desired appearance: #myCanvas { border: 1px solid black; background: white; }
  3. Add the following JavaScript code to control the drawing functionality: // Get the canvas element const canvas = document.getElementById('myCanvas'); const context = canvas.getContext('2d'); // Create a variable to track drawing state let isDrawing = true; // Set up the event listeners to start and stop drawing canvas.addEventListener('mousedown', startDrawing); canvas.addEventListener('mouseup', stopDrawing); // Drawing functionality function draw(x, y) { if (!isDrawing) return; context.fillRect(x, y, 1, 1); // Custom drawing code } // Event listeners function startDrawing(event) { isDrawing = true; draw(event.clientX, event.clientY); } function stopDrawing() { isDrawing = false; } // Button functionality const stopButton = document.getElementById('stopButton'); stopButton.addEventListener('click', stopDrawing);


In this code, using the mousedown event, the drawing starts when the user clicks on the canvas, and using the mouseup event, the drawing stops when the user releases the mouse button. The draw function is responsible for actually drawing on the canvas. The stopDrawing function sets the isDrawing variable to false to stop drawing.


Finally, the stop button triggers the stopDrawing function when clicked, which will also stop the drawing on the canvas.