@filiberto
One way to prevent compositing with an HTML canvas is by setting the globalCompositeOperation
property to source-over
. This property determines how shapes and images are drawn onto the canvas and if it is set to source-over
, the new shapes will be painted over the existing content.
You can also use clearRect
method to clear the entire canvas or a specific portion of it before drawing new content, this way you can prevent compositing with the existing content.
Here is an example code snippet to prevent compositing with an HTML canvas:
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<!DOCTYPE html> <html> <head> <title>Preventing Compositing with HTML Canvas</title> </head> <body> <canvas id="myCanvas" width="200" height="200"></canvas> <script> const canvas = document.getElementById('myCanvas'); const ctx = canvas.getContext('2d'); // Set globalCompositeOperation to source-over ctx.globalCompositeOperation = 'source-over'; // Clear the canvas before drawing new content ctx.clearRect(0, 0, canvas.width, canvas.height); // Draw a rectangle on the canvas ctx.fillStyle = 'green'; ctx.fillRect(50, 50, 100, 100); </script> </body> </html> |
By setting the globalCompositeOperation
to source-over
and clearing the canvas before drawing new content, you can prevent compositing with the existing content on the canvas.