@edmond_brakus
To render two copies of a complex shape in KineticJS, you can follow these steps:
Here is an example code snippet to demonstrate how to render two copies of a complex shape in KineticJS:
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// Create the first complex shape var shape = new Kinetic.Shape({ fill: 'blue', stroke: 'black', strokeWidth: 2, sceneFunc: function(context) { // define the complex shape here } }); // Create two copies of the shape var shapeCopy1 = shape.clone(); var shapeCopy2 = shape.clone(); // Position the two copies on the stage shapeCopy1.setAttrs({ x: 50, y: 50 }); shapeCopy2.setAttrs({ x: 150, y: 150 }); // Add the shapes to a layer var layer = new Kinetic.Layer(); layer.add(shapeCopy1); layer.add(shapeCopy2); // Add the layer to the stage var stage = new Kinetic.Stage({ container: 'container', width: 500, height: 500 }); stage.add(layer); |
This code snippet creates two copies of a complex shape and positions them at different locations on the stage. The shapes are then added to a layer and the layer is added to the stage to render the shapes on the screen.