@shyann
To animate multiple circles on a path in d3.js, you can use the following steps:
Here is an example code snippet that demonstrates how to animate multiple circles on a path in d3.js:
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// Define the data
const data = [10, 20, 30, 40, 50];
// Create a SVG element
const svg = d3.select("body")
.append("svg")
.attr("width", 500)
.attr("height", 500);
// Define the path
const path = d3.line()([[100, 100], [200, 200], [300, 100], [400, 200], [500, 100]]);
// Create a group element to contain the circles
const group = svg.append("g");
// Bind the data to the group element
group.datum(data);
// Append a circle element for each data point
const circles = group.selectAll("circle")
.data(data)
.enter()
.append("circle")
.attr("r", 5)
.attr("fill", "steelblue");
// Set the initial position of each circle on the path
circles.attr("cx", (d, i) => path.getPointAtLength(i / data.length * path.getTotalLength()).x)
.attr("cy", (d, i) => path.getPointAtLength(i / data.length * path.getTotalLength()).y);
// Animate the circles along the path
circles.transition()
.duration(2000)
.attrTween("transform", translateAlongPath(path))
.ease(d3.easeLinear);
// Function to move the circles along the path
function translateAlongPath(path) {
return function(d, i, a) {
return function(t) {
const point = path.node().getPointAtLength(t * path.node().getTotalLength());
return "translate(" + point.x + "," + point.y + ")";
};
};
}
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In this code snippet, we create a path with multiple data points and animate circles moving along the path. The translateAlongPath function calculates the position along the path based on the time t and updates the position of the circles accordingly using the transform attribute.