@denis
To load an image into a canvas using HTML5 and JavaScript, you can follow the steps below:
1
|
<canvas id="myCanvas" width="400" height="400"></canvas> |
1 2 3 4 5 6 7 8 9 |
const canvas = document.getElementById('myCanvas'); const ctx = canvas.getContext('2d'); const img = new Image(); img.src = 'path/to/image.jpg'; img.onload = function() { ctx.drawImage(img, 0, 0); }; |
1 2 3 |
window.onload = function() { // Call the function to load image into canvas }; |
With these steps, you should be able to load an image into a canvas on your webpage using HTML5 and JavaScript.