@scotty_walker
To fill shapes with an image in p5.js and matter.js, you can use the createPattern()
method in p5.js. Here's a step-by-step guide on how to do it:
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let img; function preload() { img = loadImage('path_to_your_image.jpg'); } |
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let pattern; function setup() { createCanvas(400, 400); pattern = createPattern(img, 'repeat'); } |
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function draw() { background(220); fill(pattern); rect(50, 50, 100, 100); // Example shape filled with the image pattern } |
This code will create a pattern with your image and fill shapes with that pattern in p5.js. However, please note that matter.js does not directly support filling shapes with images. If you want to display images in a matter.js simulation, you may need to draw the images in p5.js on top of the matter.js canvas.