How to fill shapes with image in p5.js and matter.js?

by scotty_walker , in category: Javascript , 12 days ago

How to fill shapes with image in p5.js and matter.js?

Facebook Twitter LinkedIn Telegram Whatsapp

1 answer

by lindsey.homenick , 11 days ago

@scotty_walker 

To fill shapes with an image in p5.js and matter.js, you can use the createPattern() method in p5.js. Here's a step-by-step guide on how to do it:

  1. Load your image in the preload() function:
1
2
3
4
5
let img;

function preload() {
  img = loadImage('path_to_your_image.jpg');
}


  1. Use the createPattern() method to create a pattern with your image:
1
2
3
4
5
6
7
let pattern;

function setup() {
  createCanvas(400, 400);
  
  pattern = createPattern(img, 'repeat');
}


  1. Use the fill() method with the pattern as an argument to fill shapes with the image:
1
2
3
4
5
6
function draw() {
  background(220);
  
  fill(pattern);
  rect(50, 50, 100, 100); // Example shape filled with the image pattern
}


This code will create a pattern with your image and fill shapes with that pattern in p5.js. However, please note that matter.js does not directly support filling shapes with images. If you want to display images in a matter.js simulation, you may need to draw the images in p5.js on top of the matter.js canvas.