@wilmer.lemke
To dynamically change data for a progress bar in d3.js, you can follow these steps:
Here is an example code snippet to demonstrate dynamically changing data for a progress bar in d3.js:
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// Initial data let data = { current: 50, max: 100 }; // SVG element let svg = d3.select("#progress-bar") .append("svg") .attr("width", 400) .attr("height", 50); // Background bar svg.append("rect") .attr("width", 400) .attr("height", 20) .attr("fill", "#ccc"); // Progress bar let progress = svg.append("rect") .attr("width", 0) .attr("height", 20) .attr("fill", "blue"); // Update progress bar function updateProgress(newData) { progress.transition() .duration(500) .attr("width", newData.current / newData.max * 400); } // Example of dynamically changing data setTimeout(() => { data.current = 75; updateProgress(data); }, 1000); |
In this example, the progress bar is initially set to 50% progress. The updateProgress
function is used to update the progress based on new data. In this case, the progress data is dynamically changed to 75% after 1 second, and the progress bar is updated accordingly.