@rollin
To add the 'screen' blend mode to a canvas element in HTML5, you can use the globalCompositeOperation
property of the canvas context.
Here is an example code snippet to achieve this:
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<canvas id="myCanvas" width="200" height="200"></canvas> <script> var canvas = document.getElementById('myCanvas'); var ctx = canvas.getContext('2d'); // Set the global composite operation to 'screen' ctx.globalCompositeOperation = 'screen'; // Draw a rectangle with a fill color ctx.fillStyle = 'blue'; ctx.fillRect(50, 50, 100, 100); </script> |
In the code above, we first get the canvas element and its 2D drawing context. We then set the globalCompositeOperation
property of the context to 'screen'. Finally, we draw a rectangle on the canvas with a blue fill color, and the 'screen' blend mode will be applied to it.